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Interoperable Orbital Services

  • Writer: Curtis Blair
    Curtis Blair
  • Jul 3
  • 3 min read

Overview

Designed and research bridged the knowledge gap during sprint cycles providing insights into user and workflow obstacles which enhanced designs to emphasize decision-making, task guidance, and visualizing orbit determinations. 


I conducted a series of activities across the design process utilizing user research, expert interviews, field observations, and workflow analysis, revealing task improvements that influenced iterating wireframes and mockups used during development to build a functional prototype.



Client
Rocket Communications, Space Domain Contract.

Process
Research, Audits, Heuristic Evaluations, Design Critiques, Road mapping, SME Interviews, Field Observations, Wireframes, Dev Collaboration, Prototypes, Client Presentations.

Disclaimer: The nature of this work is confidential, and per DoD compliance, the case study contains fictionalized data and omits project details. The case study presents a summary of my experience and design process.



Problem Statement

The feasibility project explored multiple stand-alone applications sharing tasks to work towards a common goal by establishing an interoperable platform allowing users to view, combine, and utilize different datasets to form new objectives, procedures, and processes. 

Results

Design and research bridged the knowledge gap during sprint cycles, providing insights into user and workflow obstacles, which enhanced designs to emphasize decision-making, task guidance, and visualizing orbit determinations

Future Recommendations
  • Develop a roadmap and timeline for continuous research and development 

  • Utilize task optimization and user data for predictive analysis and intelligent defaults

  • Implement user curation to allow task customization and integrate best practices

Role

UX Designer

UX Skills

Qualitative Research

Service Design

Field Observations

Persona/ User Roles

User Ecosystem Map

User Interviews

Wireframes

Clickable Mockups

Design Critiques

Tools

Google Suite

Figma

Miro

Zoom






Design Process


Challenge

The primary challenge of the feasibility project was limiting design activities to prioritize the minimal viable product, a functional prototype. Emphasizing the MVP required adapting design activities to produce quick results for sharing with development teams and notating the need for additional activities in the project's next phase roadmap.



My Responsibilities

  • As the Lead UX Designer, I collaborated with stakeholders, project managers, experts, colleagues, and others to develop sprint epics, stories, and Jira ticket objectives, ensuring project progression.

  • I coordinated sprints for design and research activities developing research reports, workflows, wireframes, and other artifacts to ensure consistent and coherent design experiences.

  • I synthesized audit results, user research, and design recommendations into a UX/UI Roadmap, aligning design solutions with style guide requirements and compliance standards.





Initial Tasks

Discovery, Audits, Design Evaluation

  • Initiated tasks to establish the scope and the project manager's expectations for the design team

  • Conducted a document audit logging resources, requirements, and shared department responsibilities

  • Presented audit report showcasing prior efforts, known limitations, and potential obstacles 

  • Completed tiered design critique for stand-alone applications, providing heuristic evaluation and improvements




Sharing Design Insights 

EPICS, Sprints, Design Concepts

  • Collaborated with EPIC definitions and story breakdowns to create Jira tickets for design activities

  • Coordinated with Lead Designer utilizing Jira to develop design research plan and roadmap 

  • Created design concepts to socialize research insights and gather feedback on features and cohesion




User Research

Interviews, Field Observations, Diagrams

  • Conducted interviews with subject matter experts, documenting workflows, frustrations, and obstacles

  • Participated in on-site field observations revealing user behavior and environmental conditions 

  • Created status quo artifacts from observation sketches and diagrammed current task processes

  • Developed optimized task flow diagrams while annotating potential limitations and issues




Iterative Process

Priorities, Features, Wireframes

  • Collaborated with Dev teams to prioritize workflows developed for the functional prototype 

  • Reviewed stand-alone applications determining features relevant to workflows and prototype presentation 

  • Created lo-fi wireframes of dashboard visualizing information compilation from several datasets




Design Mockups

Concept Refinement

  • Conducted guerilla usability testing to gather feedback and synthesized results into wireframe improvements 

  • Developed spec documentation for dev teams clarifying component interactions, appearance, and functions

  • Created hi-fi mockups from Astro UXDS design system aligning to the project style guide and HCD standards 




Functional Prototype

While I cannot share the functional prototype created for this project, I can share the Flight Dynamic Services sample app I helped create at Rocket Communications.​The Flight Dynamics Services app has served as a foundational knowledge source in several contracts for expanding current space domain capabilities.




Results

Design and research bridged the knowledge gap during sprint cycles, providing insights into user and workflow obstacles, which enhanced designs to emphasize decision-making, task guidance, and visualizing orbit determinations



Future Recommendations

  • Develop a roadmap and timeline for continuous research and development 

  • Utilize task optimization and user data for predictive analysis and intelligent defaults

  • Implement user curation to allow task customization and integrate best practices.

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